STEAM 教育

(1) Regular Curriculum

STEAM Education Committee evaluates and develops the current S1 and S2 STEAM regular curriculum constantly. The objective is to create the “Maker Culture”, which is one of the world’s educational trends. Starting from the school year 2022-2023, the teaching elements of aerospace science, aviation and artificial intelligence (AI) have been included.

 

(2) Large-scale Plans and Activities

The school was funded by QEF in May 2021. In the school years 2021-2023, a large-scale STEAM project was carried out: renovation of the STEAM laboratory, procurement of a large number of equipment and hardware, and conducting of teachers’ training workshops and students’ enhancement activities.

In addition, the school applied for “Secondary School IT Innovation Lab Funding Project” and was approved. Since the school year 2022-2023, the school keeps holding various STEAM activities and purchase diverse facilities and apparatus in order to make the activities even more interesting and intellectual. The school will keep applying for the funding project in the future with the aim of promoting sustainable development in STEAM education.

STEAM Education Committee regularly arranges grand STEAM activities, for example, STEAM Week, AEROSTEM Days. Students can experience different aspects of STEAM knowledge so as to broaden their horizons and stimulate their thinking.

 

(3) Inter-school and International Competitions

Students of the school have shown excellent performance in many inter-school and international competitions in recent years. The achievement of “STEAM Team” was even more outstanding. They won the championship of “Odyssey of the Mind Hong Kong Regional Tournament (age group 15)”, and the 4th place in the world finals.

 

(4) Hong Kong Tech Challenge Game 2024

Hong Kong Tech Challenge Game 2014 is a major annual event in the local STEAM community which is organised by the Asian Robotics League Fund and implemented by the Hong Kong Productivity Council. The winning teams will have the opportunity to represent Hong Kong at the VEX Robotic World Championships held in the USA, sponsored by the Innovation and Technology Commission. For better preparation for the game, a series of training, coding mentorship programme, and practice matches will be organised. “Over Under" is the theme of this year, and participants will compete in teams to test their ability to programme, drive, strategise, and work as a team.

STEM